Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling

Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling

Source: The Verge

The PS5 Pro is official. After months of leaks, Sony just announced a more powerful PS5 console during a special technical presentation. Mark Cerny, the lead architect of the PS5 console, revealed the latest addition to the PlayStation console lineup and says it improves on the original console in three key ways: a larger GPU, advanced ray tracing, custom AI-driven upscaling.

The hardware upgrades result in 45 percent faster rendering, and should improve the detail of certain games and frame rates. One of the key reasons for the PS5 Pro is to allow PS5 Pro players to not have to choose performance modes over fidelity ones. “Players are choosing performance about three quarters of the time,” says Cerny.

The PS5 Pro also includes Sony’s new PlayStation Spectral Super Resolution (PSSR) feature, which is essentially an upscaling technique similar to Nvidia’s DLSS or AMD’s FSR to improve frame rates and image quality for PlayStation games. This custom PSSR upscaling is designed to replace a game’s existing temporal anti-aliasing or upsampling implementation.



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