How Skydance devs straddled the massive performance gap between Meta Quest and PSVR 2 | Shawn Kittelsen interview

How Skydance devs straddled the massive performance gap between Meta Quest and PSVR 2 | Shawn Kittelsen interview

Source: Venture Beat



Shawn Kittelsen of Skydance Interactive knows there are a lot of tradeoffs between performance and graphics fidelity in making good virtual reality games. Last December, Skydance released its Behemoth game, where players immerse themselves in VR to battle gigantic beasts. The game is now available on the PlayStation VR 2, PCVR and Meta Quest headse…



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